Philosophy and Practice of
Qualitative
Open Science

About the event
Join us for a unique seminar on the Philosophy and Practice of Qualitative Open Science!
Dive into topics like data interpretation, anonymisation, and praxeology with a team of experts from University of Jyväskylä.
23 June 2025
10:15 – 13:00
Minerva, Faculty of Arts Campus (Moyzesova 9)
The seminar will be held in English as part of the “Audit of the level of internationalization and implementation of the projects of internationalization of higher education institutions and research institutions” project.
Programme
10:15
Opening words by Veli-Matti Karhulahti
10:20
Matus Adamkovic:
Quantitative, Qualitative, Mixed… Perspective on Open Science Fixed
10:40
Yeonwoo Lee & Valtteri Kauraoja:
Techniques of interpretation for qualitative data translation and analysis
11:00
Coffee Break
10:40
Tiina Auranen:
Useful anonymisation and pseudonymisation in qualitative data processing
11:30
Marcel Martoncik:
Outcome-neutral control in qualitative research
11:50
Coffee Break
12:00
Veli-Matti Karhulahti:
Praxeology: a philosophy for open science
13:00
Closing
Speakers
Veli-Matti Karhulahti
Veli-Matti Karhulahti is a senior researcher and the PI of the ORE project. His work is interdisciplinary across gaming research, health sciences, and psychology. Matti interested in how play and technology interact with human development, and methodologically, how such questions can be studied to begin with.
Matúš Adamkovič
Matus Adamkovic is a postdoctoral researcher at the University of Jyväskylä in Finland and a senior researcher at the Slovak Academy of Sciences. He also leads a research lab at Charles University in Czechia. His work focuses on the methodology of behavioral research, research integrity, and meta-science.
Yeonwoo Lee
Yeonwoo Lee is a research assistant at the ORE Project and the Yonsei Electronic Game and Esports Research Center. Her work focuses on game culture, with a particular interest in gamer communities and player practices.
Valtteri Kauraoja
Valtteri Kauraoja (MA) is a doctoral student in the ERC-project ‘Ontological Reconstruction of Gaming Disorder’, at the University of Jyväskylä. His doctoral thesis will consider the relationship between game design structures and problematic gaming. His master’s is from the Department of Media Studies, at the University of Turku.
Tiina Auranen
Tiina Auranen (MA, Psych.) is a doctoral student in the project Ontological Reconstruction of Gaming Disorder (ORE) at the University of Jyväskylä. Having worked several years as a school psychologist on different levels of education, Tiina is bringing along expertise in how adolescents make sense of their world. She is interested in contributing to the understanding of the role of video games in everyday life and well-being of adolescents. Her current research interest lies at the intersection of (neuro)psychiatric problems and different uses and ways of gaming in these contexts.
Marcel Martončik
Marcel Martončik is interested in how to increase the credibility and replicability of behavioral research and seeks to promote these ways as a co-founder of the Slovak Reproducibility Network. His primary research focus includes gaming disorder, and he participates as a researcher in the Ontological Reconstruction of Gaming Disorder (ORE) project – an interdisciplinary 5-year research initiative funded by the European Research Council (2022–2027). Besides gaming and mental health, he is also interested in topics related to esports and human performance.